Joshua Newman.

in 3D.

Category Archives: Maxscript

ramRender.

ramRender

ramRender will load both the previous render and the new render into the Ram Player for easy comparison. ramRender is written in Maxscript and is compatible with Max 2009 upwards. *** Beta *** Download the ramRender script here Changelog: – 24/08/10 RamRender no longer disables the RFW. – 11/05/10 unleashed unto the world! ramRender is [...]

scene explorer expansion pack.

A screengrab of the camera scene explorer.

requirements: 3ds max 2008, 2009, 2010 Download the new scene explorer expansion pack here. Changelog: – 26/06/09 updated the script to work with VRay and Maxwell camera properties. – 13/07/09 introduced a version check, and validated the code for max2009. Note that max2009 doesn’t allow you re-name the properties so it may look a little [...]

maxscript align tools.

align

While I was in Utrecht, Ken Pimental was asked what features we think should be added to Max. Someone asked for the ability to align an object to three points. This script has been in my toolbox for a long time, so I’ve taken it out, polished it up, and partnered it with a friend. [...]

maxscript open bitmaps in photoshop.

photoshop

This is an oldie but a goody. Put simply, it is a script that will open 3ds Max material maps in photoshop. I use it in my quad menu. If photoshop isn’t open, then it will open it for you. I’ve recently updated it to work with class instances, a much more efficient and almost [...]